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Flash Exploit is a utility created for extracting information from Adobe Flash Files.
    Current Features
  • Flash File Parsing
  • Frame Rendering
  • SVG Output
    Planned Features
  • Sound Extraction
  • Texture Extraction
Flash Exploit isn’t one uniform product, but many distinct modules working together.
    Current Modules
  • Binary Input
  • Flash Reader
  • Flash Conversion
  • Flash Frame
  • Flash Rendering
  • M-Gate Tools
    Future Modules
  • Flash Texture
  • Flash Sound
Binary Input Module
The Binary Input Module is necessary for reading Macromedia flash files. It was built specifically to handle flash’s file structure which packs information into the smallest space.

This module is complete.
Flash Reader Module
Flash Reader Module is responsible for creating the flash data objects that are used throughout the software. This is the second layer of the flash file structure; at this point it isn’t about the bits, but what the mean.

This modeule is still missing some planned features.

Flash Conversion Module
Flash Conversion Module is responsible for converting Macromedia’s flash data structures into useable data. This module uses advanced search graphs to process flash shapes and construct renderable scalar vector graphics.

Flash Frame Module
Flash Frame Module is responsible for emulating the flash display list. Without this feature Flash Exploit would not be able to display movies.

Flash Rendering Module
Flash Rendering Module is really two parts; it will render flash data either to the screen, or to a scalar vector graphics file.
M-Gate Tools Module
This is a set of tools that make working in a java swing environment bearable. They are not directly related to any other module, but are important.


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