| Binary Input Module |
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The Binary Input Module is necessary for reading Macromedia flash files.
It was built specifically to handle flash’s file structure which packs information into the smallest space.
This module is complete.
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| Flash Reader Module |
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Flash Reader Module is responsible for creating the flash data objects that are used throughout the software.
This is the second layer of the flash file structure; at this point it isn’t about the bits, but what the mean.
This modeule is still missing some planned features.
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| Flash Conversion Module |
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Flash Conversion Module is responsible for converting Macromedia’s flash data structures into useable data.
This module uses advanced search graphs to process flash shapes and construct renderable scalar vector graphics.
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| Flash Frame Module |
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Flash Frame Module is responsible for emulating the flash display list. Without this feature Flash Exploit would not be able to display movies.
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| Flash Rendering Module |
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Flash Rendering Module is really two parts; it will render flash data either to the screen, or to a scalar vector graphics file.
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| M-Gate Tools Module |
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This is a set of tools that make working in a java swing environment bearable. They are not directly related to any other module, but are important.
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